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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/15/2025 7:58:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=295ed8894c664f3594391fd0cc848de9

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 458
Difficulty: Difficult
Map Difficulty Score: 210.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player 4 - White Player Number J T U W G F Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
7 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 458 265 88
33%
47
18%
17
6%
8
3%
52
20%
6
2%
23
9%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - J (455, 311) 180° (3x) 0°, 120° 58.0
3 Hex Map - T (411, 854) 240° (4x) 75.0
4 Hex Map - U (367, 1397) 300° (5x) 300° 77.0
5 Hex Map - W (-89, 1709) 180° (3x) 300° 73.0
6 Hex Map - G (-591, 1943) 300° (5x) 69.0
7 Hex Map - F (-544, 2486) 180° (3x) 330° 69.0
8 Ending - Water (-729, 2808) 330° (6x) - -
9 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 7 9
2 J → T Hex Map - J Hex Map - T 180° 7 9
3 T → U Hex Map - T Hex Map - U 180° 5 8
4 U → W Hex Map - U 300° Hex Map - W 120° 5 7
5 J → Rubble Hex Map - J 120° Tavern - Rubble 300° 6 7
6 W → G Hex Map - W 300° Hex Map - G 120° 6 10
7 G → F Hex Map - G Hex Map - F 180° 3 5
8 F → Water Hex Map - F 330° Ending - Water 180° 3 8


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