Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/23/2026 9:20:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=297cfeee03bf4dfab5d27a780d7055cb

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Very Difficult
Map Difficulty Score: 239.2

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number J Jungle Blockade 1 K Water Blockade 4 C Jungle Blockade 5 E Rubble Blockade 3 O H R N Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 457 298 130
44%
51
17%
12
4%
5
2%
63
21%
6
2%
31
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (207, 162) 240° (4x) on top -
3 Hex Map - J (317, 545) 180° (3x) 60° 58.0
4 Blockade - Water Blockade 4 (754, 317) 240° (4x) on top -
5 Hex Map - K (864, 700) 120° (2x) 60° 62.0
6 Blockade - Jungle Blockade 5 (1163, 706) 240° (4x) on top -
7 Hex Map - C (1273, 1089) 300° (5x) 60° 41.0
8 Blockade - Rubble Blockade 3 (1710, 861) 240° (4x) on top -
9 Hex Map - E (1820, 1244) 300° (5x) 120° 70.0
10 16 Space Strip - O (2272, 1010) 0° (0x) 180° 38.0
11 Hex Map - H (2180, 620) 240° (4x) 180° 59.0
12 16 Space Strip - R (2179, 230) 180° (3x) 180° 33.0
13 Hex Map - N (2269, -160) 120° (2x) 150° 49.0
14 Ending - Jungle (2454, -482) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 1 2
2 J → K Hex Map - J 60° Hex Map - K 240° 5 6
3 K → C Hex Map - K 60° Hex Map - C 240° 5 7
4 C → E Hex Map - C 60° Hex Map - E 240° 5 6
5 E → O Hex Map - E 120° 16 Space Strip - O 300° 3 5
6 O → H 16 Space Strip - O 180° Hex Map - H 7 12
7 H → R Hex Map - H 180° 16 Space Strip - R 6 11
8 R → N 16 Space Strip - R 180° Hex Map - N 5 7
9 N → Jungle Hex Map - N 150° Ending - Jungle 3 6


Generated with v11.2.9