Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/26/2026 5:32:50 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=29b538d3c69c4c6d9dc970bc4a8125e2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 483
Difficulty: Very Difficult
Map Difficulty Score: 663.2

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number C Jungle Blockade 5 M Rubble Blockade 6 I Rubble Blockade 3 P K H Water Blockade 4 E Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 483 283 131
46%
56
20%
18
6%
6
2%
41
14%
6
2%
25
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (203, -649) 300° (5x) on top -
3 Hex Map - C (318, -546) 120° (2x) 180° 42.0
4 Blockade - Rubble Blockade 6 (494, -1064) 0° (0x) on top -
5 Hex Map - M (362, -1089) 0° (0x) 180° 92.0
6 Blockade - Rubble Blockade 3 (174, -1607) 0° (0x) on top -
7 Hex Map - I (42, -1632) 240° (4x) 120° 80.0
8 16 Space Strip - P (540, -1788) 0° (0x) 120° 26.0
9 Hex Map - K (949, -2100) 240° (4x) 60° 62.0
10 Blockade - Water Blockade 4 (1156, -1938) 240° (4x) on top -
11 Hex Map - H (1266, -1555) 300° (5x) 60° 60.0
12 Blockade - Jungle Blockade 1 (1519, -1471) 240° (4x) on top -
13 Hex Map - E (1629, -1088) 180° (3x) 90° 71.0
14 Ending - Water (1999, -1088) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 1 2
2 C → M Hex Map - C 180° Hex Map - M 7 8
3 M → I Hex Map - M 180° Hex Map - I 1 2
4 I → P Hex Map - I 120° 16 Space Strip - P 300° 4 10
5 P → K 16 Space Strip - P 120° Hex Map - K 300° 3 6
6 K → H Hex Map - K 60° Hex Map - H 240° 1 4
7 H → R Hex Map - H 16 Space Strip - R 180° 1 2
8 H → E Hex Map - H 60° Hex Map - E 240° 3 5
9 E → Water Hex Map - E 90° Ending - Water 300° 3 6


Generated with v11.2.9