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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/8/2026 4:25:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=29bbdbe615c64b7db5151e54296d2a7b

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 453
Difficulty: Very Difficult
Map Difficulty Score: 254.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player Number E Sand Blockade 2 P I G Water Blockade 4 Q L D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 453 260 129
50%
46
18%
18
7%
6
2%
37
14%
7
3%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (479, -181) 300° (5x) on top -
3 Hex Map - E (594, -78) 180° (3x) 180° 70.0
4 16 Space Strip - P (866, -468) 0° (0x) 180° 26.0
5 Hex Map - I (683, -858) 180° (3x) 240° 79.0
6 Blockade - Water Blockade 4 (603, -1276) 60° (1x) on top -
7 Hex Map - G (228, -1169) 300° (5x) 240° 69.0
8 16 Space Strip - Q (-69, -1444) 240° (4x) 240° 26.0
9 Hex Map - L (-359, -1721) 240° (4x) 240° 69.0
10 Blockade - Rubble Blockade 6 (-347, -2295) 60° (1x) on top -
11 Hex Map - D (-722, -2188) 120° (2x) 210° 68.0
12 Ending - Water (-907, -2510) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 120° Hex Map - E 300° 3 4
2 E → P Hex Map - E 180° 16 Space Strip - P 0° 3 7
3 P → I 16 Space Strip - P 180° Hex Map - I 0° 5 11
4 I → G Hex Map - I 240° Hex Map - G 60° 6 7
5 G → Q Hex Map - G 240° 16 Space Strip - Q 60° 5 7
6 Q → L 16 Space Strip - Q 240° Hex Map - L 60° 5 8
7 L → D Hex Map - L 240° Hex Map - D 60° 3 5
8 D → Water Hex Map - D 210° Ending - Water 60° 3 7


Generated with v11.2.9