Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 1/24/2026 9:57:06 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2a998bc396994508a961d0b3f5290825

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Blue 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 390
Difficulty: Very Difficult
Map Difficulty Score: 439.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Yellow Player 4 - Blue Player Number K Sand Blockade 2 U Rubble Blockade 6 H Jungle Blockade 5 T Water Blockade 4 W Rubble Blockade 3 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
12 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 390 233 102
44%
39
17%
10
4%
6
3%
45
19%
4
2%
3
1%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (207, 162) 240° (4x) on top -
3 Hex Map - K (317, 545) 180° (3x) 0°, 120° 62.0
4 Blockade - Rubble Blockade 6 (132, 563) 180° (3x) on top -
5 Hex Map - U (0, 1088) 120° (2x) 240° 77.0
6 Blockade - Jungle Blockade 5 (-264, 982) 60° (1x) on top -
7 Hex Map - H (-639, 1089) 120° (2x) 240° 59.0
8 Blockade - Water Blockade 4 (-627, 515) 60° (1x) on top -
9 Hex Map - T (-1002, 622) 60° (1x) 180° 75.0
10 Blockade - Rubble Blockade 3 (-1190, 104) 0° (0x) on top -
11 Hex Map - W (-1322, 79) 180° (3x) 210° 73.0
12 Ending - Jungle (-1507, -243) 210° (4x) - -
13 Tavern - Sand (617, 367) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 60° Hex Map - K 240° 1 2
2 K → U Hex Map - K Hex Map - U 180° 1 2
3 U → H Hex Map - U 240° Hex Map - H 60° 1 2
4 H → T Hex Map - H 240° Hex Map - T 60° 3 5
5 T → W Hex Map - T 180° Hex Map - W 1 2
6 K → Sand Hex Map - K 120° Tavern - Sand 300° 6 8
7 W → Jungle Hex Map - W 210° Ending - Jungle 60° 3 6


Generated with v9.2.4