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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/4/2026 2:18:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2baa94b5e5334939902d0ec54fa0db31

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 449
Difficulty: Difficult
Map Difficulty Score: 193.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number J G N D E K Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 449 278 141
51%
43
15%
12
4%
5
2%
49
18%
6
2%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Hex Map - J (410, -390) 240° (4x) 120° 59.0
3 Hex Map - G (866, -702) 60° (1x) 70.0
4 Hex Map - N (1004, -159) 0° (0x) 60° 49.0
5 Hex Map - D (1505, 74) 180° (3x) 69.0
6 Hex Map - E (1370, 617) 60° (1x) 300° 71.0
7 Hex Map - K (960, 1007) 0° (0x) 300° 62.0
8 16 Space Strip - Q (572, 1125) 300° (5x) 270° 26.0
9 Ending - Water (314, 1005) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 5 7
2 J → G Hex Map - J 120° Hex Map - G 300° 5 6
3 G → N Hex Map - G Hex Map - N 180° 5 6
4 N → D Hex Map - N 60° Hex Map - D 240° 5 10
5 D → E Hex Map - D Hex Map - E 180° 5 7
6 E → K Hex Map - E 300° Hex Map - K 120° 5 6
7 K → Q Hex Map - K 300° 16 Space Strip - Q 120° 7 12
8 Q → Water 16 Space Strip - Q 270° Ending - Water 120° 3 6


Generated with v11.2.8