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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/26/2026 2:41:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2bed892a764247ba979ffcf7795b2f49

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 459
Difficulty: Difficult
Map Difficulty Score: 184.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number I D O K E Q G Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Hex Map - E 120° (2x) 71 37 15 4 4 1 4 1 8 0 0 0 0
7 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 459 257 140
54%
30
12%
19
7%
5
2%
39
15%
6
2%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Hex Map - I (456, -312) 120° (2x) 180° 80.0
3 Hex Map - D (591, -855) 240° (4x) 120° 69.0
4 16 Space Strip - O (1021, -893) 120° (2x) 120° 38.0
5 Hex Map - K (1359, -1092) 300° (5x) 180° 62.0
6 Hex Map - E (1312, -1635) 120° (2x) 120° 71.0
7 16 Space Strip - Q (1650, -1829) 120° (2x) 120° 26.0
8 Hex Map - G (1942, -2106) 180° (3x) 150° 70.0
9 Ending - Jungle (2127, -2428) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 7 10
2 I → D Hex Map - I 180° Hex Map - D 0° 5 7
3 D → O Hex Map - D 120° 16 Space Strip - O 300° 5 7
4 O → K 16 Space Strip - O 120° Hex Map - K 300° 8 14
5 K → E Hex Map - K 180° Hex Map - E 0° 6 10
6 E → Q Hex Map - E 120° 16 Space Strip - Q 300° 8 12
7 Q → G 16 Space Strip - Q 120° Hex Map - G 300° 7 10
8 G → Jungle Hex Map - G 150° Ending - Jungle 0° 3 6


Generated with v11.2.9