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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/5/2026 8:40:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2cc04011d197444196ef67eb60b9e5a1

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 472
Difficulty: Very Difficult
Map Difficulty Score: 731.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number D Jungle Blockade 5 M Water Blockade 4 O F H Sand Blockade 2 Q L Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 472 260 127
49%
45
17%
20
8%
6
2%
37
14%
7
3%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - D (594, -78) 240° (4x) 60° 69.0
4 Blockade - Water Blockade 4 (801, 84) 240° (4x) on top -
5 Hex Map - M (911, 467) 240° (4x) 60° 92.0
6 16 Space Strip - O (1299, 582) 240° (4x) 38.0
7 Hex Map - F (1464, 1085) 120° (2x) 300° 70.0
8 Blockade - Sand Blockade 2 (1203, 698) 120° (2x) on top -
9 Hex Map - H (824, 1085) 120° (2x) 300° 60.0
10 16 Space Strip - Q (344, 1047) 300° (5x) 240° 26.0
11 Hex Map - L (0, 620) 60° (1x) 270° 70.0
12 Ending - Jungle (-370, 620) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 120° Hex Map - D 300° 2 5
2 D → M Hex Map - D 60° Hex Map - M 240° 1 3
3 M → O Hex Map - M 60° 16 Space Strip - O 240° 7 10
4 O → F 16 Space Strip - O Hex Map - F 180° 1 2
5 F → H Hex Map - F 300° Hex Map - H 120° 1 3
6 H → Q Hex Map - H 300° 16 Space Strip - Q 120° 3 7
7 Q → L 16 Space Strip - Q 240° Hex Map - L 60° 3 5
8 L → Jungle Hex Map - L 270° Ending - Jungle 120° 3 9


Generated with v11.2.8