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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/17/2026 4:13:49 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2d72bfe5c836438dbcce72b7b7c685e0

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 530
Difficulty: Difficult
Map Difficulty Score: 195.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number M S W U J L E Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
5 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 530 302 123
41%
52
17%
22
7%
8
3%
46
15%
8
3%
24
8%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - M (501, 233) 60° (1x) 120°, 60° 91.0
3 Hex Map - S (1003, -1) 240° (4x) 120° 55.0
4 Hex Map - W (1459, -313) 300° (5x) 120° 73.0
5 Hex Map - U (1961, -547) 60° (1x) 180° 77.0
6 Hex Map - J (1914, -1090) 120° (2x) 180° 58.0
7 Hex Map - L (1867, -1633) 120° (2x) 120° 69.0
8 Hex Map - E (2369, -1867) 120° (2x) 150° 70.0
9 Ending - Water (2554, -2189) 150° (3x) - -
10 Tavern - Rubble (801, 411) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 7 8
2 M → S Hex Map - M 120° Hex Map - S 300° 4 10
3 S → W Hex Map - S 120° Hex Map - W 300° 6 9
4 W → U Hex Map - W 120° Hex Map - U 300° 5 6
5 M → Rubble Hex Map - M 60° Tavern - Rubble 240° 6 7
6 U → J Hex Map - U 180° Hex Map - J 6 8
7 J → L Hex Map - J 180° Hex Map - L 7 12
8 L → E Hex Map - L 120° Hex Map - E 300° 6 9
9 E → Water Hex Map - E 150° Ending - Water 3 6


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