Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/5/2026 4:21:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2e24903299fb4fc8a6a0a1d7e6e32db2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Difficult
Map Difficulty Score: 194.4

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number L Rubble Blockade 3 X Water Blockade 4 U Rubble Blockade 6 J Jungle Blockade 1 S Jungle Blockade 5 F Q Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
12 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
13 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
14 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 472 286 117
41%
51
18%
11
4%
7
2%
46
16%
9
3%
25
9%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (345, -72) 240° (4x) on top -
3 Hex Map - L (455, 311) 60° (1x) 120°, 60° 69.0
4 Blockade - Water Blockade 4 (842, -26) 300° (5x) on top -
5 Hex Map - X (957, 77) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 6 (1348, -73) 240° (4x) on top -
7 Hex Map - U (1458, 310) 240° (4x) 77.0
8 Blockade - Jungle Blockade 1 (1637, 328) 180° (3x) on top -
9 Hex Map - J (1505, 853) 180° (3x) 300° 58.0
10 Blockade - Jungle Blockade 5 (1382, 700) 120° (2x) on top -
11 Hex Map - S (1003, 1087) 120° (2x) 55.0
12 Hex Map - F (959, 1630) 180° (3x) 300° 69.0
13 16 Space Strip - Q (571, 1748) 300° (5x) 270° 26.0
14 Ending - Jungle (313, 1628) 270° (5x) - -
15 Tavern - Rubble (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 5 8
2 L → X Hex Map - L 120° Hex Map - X 300° 7 14
3 X → U Hex Map - X 60° Hex Map - U 240° 7 13
4 U → J Hex Map - U Hex Map - J 180° 6 8
5 J → S Hex Map - J 300° Hex Map - S 120° 7 10
6 S → N Hex Map - S 240° Hex Map - N 60° 7 9
7 S → F Hex Map - S Hex Map - F 180° 3 6
8 L → Rubble Hex Map - L 60° Tavern - Rubble 240° 6 9
9 F → Q Hex Map - F 300° 16 Space Strip - Q 120° 7 13
10 Q → Jungle 16 Space Strip - Q 270° Ending - Jungle 120° 3 6


Generated with v11.2.9