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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/14/2026 1:23:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2e2aebf0d6144dbebafb66e24295800a

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 407
Difficulty: Difficult
Map Difficulty Score: 208.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number I Rubble Blockade 3 M Water Blockade 4 K Jungle Blockade 1 H Jungle Blockade 5 D Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 407 230 127
55%
39
17%
17
7%
5
2%
32
14%
5
2%
5
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - I (456, -312) 120° (2x) 60° 79.0
4 Blockade - Water Blockade 4 (847, -462) 240° (4x) on top -
5 Hex Map - M (957, -79) 60° (1x) 91.0
6 Blockade - Jungle Blockade 1 (1136, -61) 180° (3x) on top -
7 Hex Map - K (1004, 464) 0° (0x) 60° 62.0
8 Blockade - Jungle Blockade 5 (1349, 392) 240° (4x) on top -
9 Hex Map - H (1459, 775) 240° (4x) 59.0
10 Blockade - Sand Blockade 2 (1638, 793) 180° (3x) on top -
11 Hex Map - D (1506, 1318) 0° (0x) 30° 68.0
12 Ending - Water (1691, 1640) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 7 10
2 I → M Hex Map - I 60° Hex Map - M 240° 7 8
3 M → K Hex Map - M Hex Map - K 180° 6 9
4 K → H Hex Map - K 60° Hex Map - H 240° 7 14
5 H → D Hex Map - H Hex Map - D 180° 7 12
6 D → Water Hex Map - D 30° Ending - Water 240° 1 4


Generated with v11.2.9