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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/17/2026 5:54:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2ede85616f4d4cc1831c327891ad599e

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 353
Difficulty: Easy
Map Difficulty Score: 85.7

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number K J H D F Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
7 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 353 225 109
48%
46
20%
7
3%
5
2%
35
16%
6
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - K (502, -234) 180° (3x) 180° 62.0
3 Hex Map - J (546, -777) 240° (4x) 240° 58.0
4 Hex Map - H (91, -1088) 180° (3x) 240° 59.0
5 Hex Map - D (-410, -1321) 180° (3x) 240° 68.0
6 Hex Map - F (-865, -1632) 300° (5x) 210° 69.0
7 Ending - Water (-1050, -1954) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 9
2 K → J Hex Map - K 180° Hex Map - J 7 11
3 J → H Hex Map - J 240° Hex Map - H 60° 7 11
4 H → D Hex Map - H 240° Hex Map - D 60° 7 12
5 D → F Hex Map - D 240° Hex Map - F 60° 5 12
6 F → Water Hex Map - F 210° Ending - Water 60° 3 6


Generated with v11.1.11