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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/9/2026 5:12:33 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2f3501cc30a14708b15c696a73699d65

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 270
Difficulty: Easy
Map Difficulty Score: 62.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number W Rubble Blockade 3 U Jungle Blockade 1 T Sand Blockade 2 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 270 157 56
36%
26
17%
11
7%
5
3%
28
18%
2
1%
5
3%
19
12%
5
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - W (502, -234) 300° (5x) 60°, 180° 73.0
4 Blockade - Jungle Blockade 1 (847, -306) 240° (4x) on top -
5 Hex Map - U (957, 77) 180° (3x) 300° 77.0
6 Blockade - Sand Blockade 2 (880, 2) 120° (2x) on top -
7 Hex Map - T (501, 389) 240° (4x) 330° 75.0
8 Ending - Jungle (316, 711) 330° (6x) - -
9 Tavern - Rubble (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 7
2 W → U Hex Map - W 60° Hex Map - U 240° 5 11
3 U → T Hex Map - U 300° Hex Map - T 120° 6 8
4 W → Rubble Hex Map - W 180° Tavern - Rubble 6 7
5 T → Jungle Hex Map - T 330° Ending - Jungle 180° 3 7


Generated with v11.2.9