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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/5/2026 1:06:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=304cf53923ef480693d948bd86d6bc88

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 626
Difficulty: Very Difficult
Map Difficulty Score: 728.8

18 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number S Rubble Blockade 3 U Sand Blockade 2 W Water Blockade 4 K Jungle Blockade 5 E Rubble Blockade 6 M Jungle Blockade 1 J G P Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
14 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
15 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
16 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
17 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
18 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 626 361 154
43%
60
17%
23
6%
8
2%
59
16%
8
2%
30
8%
11
3%
8
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (345, -72) 240° (4x) on top -
3 Hex Map - S (455, 311) 180° (3x) 0°, 120° 55.0
4 Blockade - Sand Blockade 2 (452, 329) 180° (3x) on top -
5 Hex Map - U (320, 854) 120° (2x) 240° 77.0
6 Blockade - Water Blockade 4 (194, 514) 60° (1x) on top -
7 Hex Map - W (-181, 621) 120° (2x) 240° 73.0
8 Blockade - Jungle Blockade 5 (-399, 437) 60° (1x) on top -
9 Hex Map - K (-774, 544) 300° (5x) 240° 62.0
10 Blockade - Rubble Blockade 6 (-1038, 438) 60° (1x) on top -
11 Hex Map - E (-1413, 545) 180° (3x) 180° 70.0
12 Blockade - Jungle Blockade 1 (-1510, 27) 0° (0x) on top -
13 Hex Map - M (-1642, 2) 240° (4x) 240° 91.0
14 Hex Map - J (-2143, -231) 120° (2x) 300° 58.0
15 Hex Map - G (-2645, 3) 240° (4x) 300° 69.0
16 16 Space Strip - P (-3125, -35) 300° (5x) 270° 26.0
17 Ending - Jungle (-3383, -155) 270° (5x) - -
18 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 60° Hex Map - S 240° 7 10
2 S → U Hex Map - S Hex Map - U 180° 5 9
3 U → W Hex Map - U 240° Hex Map - W 60° 5 8
4 W → R Hex Map - W 300° 16 Space Strip - R 120° 4 5
5 W → K Hex Map - W 240° Hex Map - K 60° 1 4
6 S → Rubble Hex Map - S 120° Tavern - Rubble 300° 6 8
7 K → E Hex Map - K 240° Hex Map - E 60° 1 2
8 E → M Hex Map - E 180° Hex Map - M 3 4
9 M → J Hex Map - M 240° Hex Map - J 60° 7 8
10 J → G Hex Map - J 300° Hex Map - G 120° 6 8
11 G → P Hex Map - G 300° 16 Space Strip - P 120° 3 5
12 P → Jungle 16 Space Strip - P 270° Ending - Jungle 120° 3 11


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