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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/27/2025 4:49:31 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=30f9101c60284d398659acc830821433

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 345
Difficulty: Easy
Map Difficulty Score: 108.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number M Rubble Blockade 3 E Sand Blockade 2 G Rubble Blockade 6 D Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 120° (2x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 345 192 99
52%
24
13%
18
9%
5
3%
27
14%
4
2%
15
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - M (409, 389) 120° (2x) 120° 92.0
4 Blockade - Sand Blockade 2 (704, -104) 300° (5x) on top -
5 Hex Map - E (819, -1) 0° (0x) 180° 71.0
6 Blockade - Rubble Blockade 6 (813, -519) 0° (0x) on top -
7 Hex Map - G (681, -544) 240° (4x) 180° 70.0
8 Blockade - Water Blockade 4 (675, -1062) 0° (0x) on top -
9 Hex Map - D (543, -1087) 300° (5x) 150° 69.0
10 Ending - Jungle (728, -1409) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 3 4
2 M → E Hex Map - M 120° Hex Map - E 300° 5 6
3 E → G Hex Map - E 180° Hex Map - G 3 4
4 G → D Hex Map - G 180° Hex Map - D 4 6
5 D → R Hex Map - D 120° 16 Space Strip - R 300° 3 4
6 D → Jungle Hex Map - D 150° Ending - Jungle 3 6


Generated with v6.8.6