Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/28/2026 3:57:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=310d4f2bded24e9aa1cef8819be680c8

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Difficult
Map Difficulty Score: 212.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number J Water Blockade 4 M Jungle Blockade 1 G Sand Blockade 2 E Rubble Blockade 6 O Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 399 224 96
43%
26
12%
20
9%
5
2%
42
19%
5
2%
30
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - J (547, 155) 240° (4x) 60° 58.0
4 Blockade - Jungle Blockade 1 (846, 161) 240° (4x) on top -
5 Hex Map - M (956, 544) 240° (4x) 60° 91.0
6 Blockade - Sand Blockade 2 (1301, 472) 240° (4x) on top -
7 Hex Map - G (1411, 855) 60° (1x) 60° 69.0
8 Blockade - Rubble Blockade 6 (1802, 705) 240° (4x) on top -
9 Hex Map - E (1912, 1088) 60° (1x) 0° 70.0
10 16 Space Strip - O (2204, 1596) 120° (2x) 0° 38.0
11 16 Space Strip - Q (2339, 2061) 60° (1x) 30° 26.0
12 Ending - Jungle (2366, 2348) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 8
2 J → M Hex Map - J 60° Hex Map - M 240° 7 9
3 M → G Hex Map - M 60° Hex Map - G 240° 7 8
4 G → E Hex Map - G 60° Hex Map - E 240° 5 6
5 E → O Hex Map - E 0° 16 Space Strip - O 180° 3 5
6 O → K 16 Space Strip - O 300° Hex Map - K 120° 5 8
7 O → Q 16 Space Strip - O 0° 16 Space Strip - Q 180° 1 3
8 Q → Jungle 16 Space Strip - Q 30° Ending - Jungle 240° 3 6


Generated with v11.2.9