Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/17/2026 2:20:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=317b75db69c344c28b6e0da306da9872

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 364
Difficulty: Easy
Map Difficulty Score: 120.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number Q K E Sand Blockade 2 J Water Blockade 4 G Rubble Blockade 6 O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 364 223 111
50%
24
11%
11
5%
4
2%
40
18%
6
3%
27
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (430, -38) 120° (2x) 60° 26.0
3 Hex Map - K (820, 309) 180° (3x) 60° 62.0
4 Blockade - Sand Blockade 2 (1211, 159) 240° (4x) on top -
5 Hex Map - E (1321, 542) 0° (0x) 70.0
6 Blockade - Water Blockade 4 (1500, 560) 180° (3x) on top -
7 Hex Map - J (1368, 1085) 180° (3x) 300° 58.0
8 Blockade - Rubble Blockade 6 (1291, 1010) 120° (2x) on top -
9 Hex Map - G (912, 1397) 120° (2x) 240° 69.0
10 16 Space Strip - O (615, 1122) 60° (1x) 210° 38.0
11 Ending - Jungle (588, 837) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 5 7
2 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 4 8
3 K → E Hex Map - K 60° Hex Map - E 240° 6 10
4 E → J Hex Map - E Hex Map - J 180° 7 8
5 J → G Hex Map - J 300° Hex Map - G 120° 7 9
6 G → O Hex Map - G 240° 16 Space Strip - O 60° 7 10
7 O → N 16 Space Strip - O 180° Hex Map - N 4 5
8 O → Jungle 16 Space Strip - O 210° Ending - Jungle 60° 3 6


Generated with v11.2.9