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Setup for 2-Player a Game of Quest for El Dorado

Generated on 1/23/2026 4:09:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=31ff25076c844c44a983d465558c898b

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 521
Difficulty: Difficult
Map Difficulty Score: 216.2

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number K V S W N O E H Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
7 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 521 318 138
43%
67
21%
14
4%
6
2%
53
17%
6
2%
16
5%
13
4%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - K (501, 233) 240° (4x) 120°, 300° 62.0
3 Hex Map - V (957, -79) 60° (1x) 120° 73.0
4 Hex Map - S (1459, -313) 0° (0x) 180° 55.0
5 Hex Map - W (1503, -856) 60° (1x) 120° 73.0
6 Hex Map - N (1959, -1168) 120° (2x) 180° 49.0
7 16 Space Strip - O (2049, -1558) 180° (3x) 180° 38.0
8 Hex Map - E (2139, -1948) 0° (0x) 120° 70.0
9 Hex Map - H (2595, -2260) 180° (3x) 90° 59.0
10 Ending - Jungle (2965, -2260) 90° (2x) - -
11 Tavern - Rubble (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 7 10
2 K → V Hex Map - K 120° Hex Map - V 300° 5 10
3 V → S Hex Map - V 120° Hex Map - S 300° 7 13
4 S → W Hex Map - S 180° Hex Map - W 6 9
5 K → Rubble Hex Map - K 300° Tavern - Rubble 120° 6 10
6 W → N Hex Map - W 120° Hex Map - N 300° 7 10
7 N → O Hex Map - N 180° 16 Space Strip - O 7 9
8 O → E 16 Space Strip - O 180° Hex Map - E 7 10
9 E → H Hex Map - E 120° Hex Map - H 300° 7 11
10 H → Jungle Hex Map - H 90° Ending - Jungle 300° 3 9


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