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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/2/2026 9:26:09 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=337e83bff41a4e2a8dbaad8f280d5891

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 293
Difficulty: Very Difficult
Map Difficulty Score: 373.7

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player Number H D M O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
5 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 293 167 82
49%
31
19%
14
8%
4
2%
27
16%
2
1%
7
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - H (547, 155) 300° (5x) 60° 59.0
3 Hex Map - D (1002, 466) 240° (4x) 300° 68.0
4 Hex Map - M (592, 856) 240° (4x) 300° 91.0
5 16 Space Strip - O (140, 1090) 0° (0x) 270° 38.0
6 Ending - Jungle (-187, 1090) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 7 11
2 H → D Hex Map - H 60° Hex Map - D 240° 5 13
3 D → M Hex Map - D 300° Hex Map - M 120° 3 5
4 M → R Hex Map - M 300° 16 Space Strip - R 120° 1 5
5 M → O Hex Map - M 300° 16 Space Strip - O 120° 1 5
6 O → Jungle 16 Space Strip - O 270° Ending - Jungle 120° 3 7


Generated with v11.2.6