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Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/26/2026 3:02:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=33e6e71ac9f64638af22c22390db3d4e

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 2 blockades
Map Traverse Score: 270
Difficulty: Easy
Map Difficulty Score: 119.6

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number Q D F Water Blockade 4 J Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 270 169 70
41%
38
22%
8
5%
4
2%
24
14%
4
2%
21
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 16 Space Strip - Q (430, -38) 300° (5x) 120° 26.0
3 Hex Map - D (768, -237) 300° (5x) 69.0
4 Blockade - Water Blockade 4 (947, -219) 180° (3x) on top -
5 Hex Map - F (815, 306) 180° (3x) 60° 70.0
6 Blockade - Rubble Blockade 6 (1160, 234) 240° (4x) on top -
7 Hex Map - J (1270, 617) 240° (4x) 30° 59.0
8 Ending - Water (1455, 939) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 5 6
2 Q → D 16 Space Strip - Q 120° Hex Map - D 300° 6 14
3 D → F Hex Map - D Hex Map - F 180° 2 7
4 F → J Hex Map - F 60° Hex Map - J 240° 7 8
5 J → Water Hex Map - J 30° Ending - Water 240° 3 7


Generated with v9.3.11