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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/12/2026 5:04:28 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=344100bfa26c4f33bef6d683b51824b6

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 358
Difficulty: Very Difficult
Map Difficulty Score: 251.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number S Water Blockade 4 I Jungle Blockade 1 W Rubble Blockade 6 R U Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 358 210 82
39%
39
19%
15
7%
5
2%
40
19%
4
2%
6
3%
11
5%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (479, -181) 300° (5x) on top -
3 Hex Map - S (594, -78) 240° (4x) 60°, 180° 55.0
4 Blockade - Jungle Blockade 1 (847, 6) 240° (4x) on top -
5 Hex Map - I (957, 389) 0° (0x) 79.0
6 Blockade - Rubble Blockade 6 (863, 407) 180° (3x) on top -
7 Hex Map - W (731, 932) 180° (3x) 73.0
8 16 Space Strip - R (641, 1322) 0° (0x) 33.0
9 Hex Map - U (822, 1710) 180° (3x) 30° 77.0
10 Ending - Water (1007, 2032) 30° (1x) - -
11 Tavern - Rubble (594, -428) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 120° Hex Map - S 300° 3 5
2 S → I Hex Map - S 60° Hex Map - I 240° 3 7
3 I → W Hex Map - I Hex Map - W 180° 1 3
4 W → R Hex Map - W 16 Space Strip - R 180° 4 5
5 R → U 16 Space Strip - R Hex Map - U 180° 4 5
6 S → Rubble Hex Map - S 180° Tavern - Rubble 6 8
7 U → Water Hex Map - U 30° Ending - Water 240° 3 7


Generated with v10.1.1