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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/7/2025 10:03:09 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3450fab26a4a4f2381785f3946eeab30

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 300
Difficulty: Difficult
Map Difficulty Score: 181.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - White Player 4 - Blue Player Number N Jungle Blockade 5 I Sand Blockade 2 K Rubble Blockade 6 H Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 300 192 110
57%
29
15%
6
3%
3
2%
37
19%
4
2%
3
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (433, -259) 300° (5x) on top -
3 Hex Map - N (548, -156) 240° (4x) 120° 49.0
4 Blockade - Sand Blockade 2 (981, -415) 300° (5x) on top -
5 Hex Map - I (1096, -312) 240° (4x) 80.0
6 Blockade - Rubble Blockade 6 (1366, -294) 180° (3x) on top -
7 Hex Map - K (1234, 231) 120° (2x) 300° 62.0
8 Blockade - Rubble Blockade 3 (1203, 234) 120° (2x) on top -
9 Hex Map - H (824, 621) 120° (2x) 270° 60.0
10 Ending - Jungle (454, 621) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 5 6
2 N → I Hex Map - N 120° Hex Map - I 300° 5 6
3 I → K Hex Map - I Hex Map - K 180° 5 9
4 K → H Hex Map - K 300° Hex Map - H 120° 5 11
5 H → R Hex Map - H 16 Space Strip - R 180° 1 4
6 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 9


Generated with v6.10.6