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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/6/2025 7:00:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=34cdf6ec343444bfb4d588714eb53929

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 625
Difficulty: Very Difficult
Map Difficulty Score: 759.2

18 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number X Water Blockade 4 K Rubble Blockade 6 T Jungle Blockade 5 U Jungle Blockade 1 M Rubble Blockade 3 C Sand Blockade 2 F O J Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
15 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
16 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
17 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
18 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 625 361 140
39%
63
17%
22
6%
9
2%
58
16%
9
2%
35
10%
19
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (387, -337) 300° (5x) on top -
3 Hex Map - X (502, -234) 180° (3x) 180°, 60° 69.0
4 Blockade - Rubble Blockade 6 (405, -752) 0° (0x) on top -
5 Hex Map - K (273, -777) 120° (2x) 180° 62.0
6 Blockade - Jungle Blockade 5 (267, -1295) 0° (0x) on top -
7 Hex Map - T (135, -1320) 180° (3x) 240° 75.0
8 Blockade - Jungle Blockade 1 (147, -1894) 60° (1x) on top -
9 Hex Map - U (-228, -1787) 300° (5x) 180° 77.0
10 Blockade - Rubble Blockade 3 (130, -2305) 0° (0x) on top -
11 Hex Map - M (-2, -2330) 60° (1x) 120° 91.0
12 Blockade - Sand Blockade 2 (385, -2667) 300° (5x) on top -
13 Hex Map - C (500, -2564) 60° (1x) 60° 41.0
14 Hex Map - F (1001, -2331) 60° (1x) 69.0
15 16 Space Strip - O (1002, -1941) 180° (3x) 60° 38.0
16 Hex Map - J (1411, -1631) 300° (5x) 30° 58.0
17 Ending - Jungle (1596, -1309) 30° (1x) - -
18 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 8
2 X → K Hex Map - X 180° Hex Map - K 3 8
3 K → T Hex Map - K 180° Hex Map - T 5 9
4 T → U Hex Map - T 240° Hex Map - U 60° 1 3
5 U → M Hex Map - U 180° Hex Map - M 1 2
6 X → Sand Hex Map - X 60° Tavern - Sand 240° 6 12
7 M → C Hex Map - M 120° Hex Map - C 300° 4 8
8 C → F Hex Map - C 60° Hex Map - F 240° 7 10
9 F → O Hex Map - F 16 Space Strip - O 180° 8 13
10 O → J 16 Space Strip - O 60° Hex Map - J 240° 3 4
11 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


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