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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/18/2026 12:14:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3518034927944d22b5c921356c135a40

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 654
Difficulty: Very Difficult
Map Difficulty Score: 853.4

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number V Water Blockade 4 X Rubble Blockade 6 S Jungle Blockade 5 Q J F Rubble Blockade 3 N Jungle Blockade 1 C Sand Blockade 2 G K O Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
16 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
17 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
18 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
19 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
20 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 654 414 166
40%
86
21%
13
3%
8
2%
72
17%
10
2%
40
10%
13
3%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (433, -259) 300° (5x) on top -
3 Hex Map - V (548, -156) 180° (3x) 180°, 60° 73.0
4 Blockade - Rubble Blockade 6 (451, -674) 0° (0x) on top -
5 Hex Map - X (319, -699) 300° (5x) 120° 69.0
6 Blockade - Jungle Blockade 5 (614, -1192) 300° (5x) on top -
7 Hex Map - S (729, -1089) 0° (0x) 60° 55.0
8 16 Space Strip - Q (1181, -850) 0° (0x) 26.0
9 Hex Map - J (1180, -462) 0° (0x) 60° 58.0
10 Blockade - Rubble Blockade 3 (1479, -456) 240° (4x) on top -
11 Hex Map - F (1589, -73) 300° (5x) 60° 69.0
12 Blockade - Jungle Blockade 1 (2026, -301) 240° (4x) on top -
13 Hex Map - N (2136, 82) 0° (0x) 60° 49.0
14 Blockade - Sand Blockade 2 (2573, -146) 240° (4x) on top -
15 Hex Map - C (2683, 237) 0° (0x) 60° 41.0
16 Hex Map - G (3000, 782) 180° (3x) 69.0
17 Hex Map - K (2683, 1325) 0° (0x) 62.0
18 16 Space Strip - O (2320, 1715) 180° (3x) 330° 38.0
19 Ending - Jungle (2084, 1880) 330° (6x) - -
20 Tavern - Rubble (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 120° Hex Map - V 300° 5 8
2 V → X Hex Map - V 180° Hex Map - X 2 3
3 X → S Hex Map - X 120° Hex Map - S 300° 5 12
4 S → Q Hex Map - S 60° 16 Space Strip - Q 240° 4 7
5 Q → J 16 Space Strip - Q Hex Map - J 180° 8 12
6 V → Rubble Hex Map - V 60° Tavern - Rubble 240° 5 7
7 J → F Hex Map - J 60° Hex Map - F 240° 5 8
8 F → N Hex Map - F 60° Hex Map - N 240° 5 8
9 N → C Hex Map - N 60° Hex Map - C 240° 5 6
10 C → G Hex Map - C 60° Hex Map - G 240° 1 2
11 G → K Hex Map - G Hex Map - K 180° 1 2
12 K → O Hex Map - K 16 Space Strip - O 180° 1 3
13 O → Jungle 16 Space Strip - O 330° Ending - Jungle 180° 3 6


Generated with v9.2.4