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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/8/2026 8:09:58 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=35d659ecc1a24855bdd38cfce08d720d

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 426
Difficulty: Difficult
Map Difficulty Score: 173.2

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number K Sand Blockade 2 F Jungle Blockade 1 P M J Rubble Blockade 6 C Jungle Blockade 5 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 0° (0x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 426 261 115
44%
52
20%
13
5%
5
2%
34
13%
7
3%
35
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - K (455, 311) 180° (3x) 120° 62.0
4 Blockade - Jungle Blockade 1 (842, -26) 300° (5x) on top -
5 Hex Map - F (957, 77) 0° (0x) 180° 70.0
6 16 Space Strip - P (1020, -429) 300° (5x) 120° 26.0
7 Hex Map - M (1404, -550) 60° (1x) 60° 92.0
8 Blockade - Rubble Blockade 6 (1887, -856) 240° (4x) on top -
9 Hex Map - J (1997, -473) 240° (4x) 60° 59.0
10 Blockade - Jungle Blockade 5 (2296, -467) 240° (4x) on top -
11 Hex Map - C (2406, -84) 0° (0x) 120° 42.0
12 16 Space Strip - Q (2766, -474) 180° (3x) 150° 26.0
13 Ending - Jungle (3001, -639) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 7 11
2 K → F Hex Map - K 120° Hex Map - F 300° 7 10
3 F → P Hex Map - F 180° 16 Space Strip - P 4 8
4 P → M 16 Space Strip - P 120° Hex Map - M 300° 4 9
5 M → J Hex Map - M 60° Hex Map - J 240° 7 8
6 J → C Hex Map - J 60° Hex Map - C 240° 7 9
7 C → Q Hex Map - C 120° 16 Space Strip - Q 300° 3 6
8 Q → Jungle 16 Space Strip - Q 150° Ending - Jungle 3 6


Generated with v11.2.9