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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/6/2026 3:27:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=37a8241c2ea8485a88d158ebcb1900fe

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 519
Difficulty: Difficult
Map Difficulty Score: 201.3

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number U N W T Q K I C Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
5 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 519 318 137
43%
58
18%
15
5%
7
2%
55
17%
5
2%
17
5%
19
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - U (456, -312) 0° (0x) 60°, 180° 77.0
3 Hex Map - N (957, -79) 60° (1x) 49.0
4 Hex Map - W (913, 464) 60° (1x) 60° 73.0
5 Hex Map - T (1414, 697) 300° (5x) 60° 75.0
6 16 Space Strip - Q (1756, 890) 240° (4x) 60° 26.0
7 Hex Map - K (2105, 1081) 0° (0x) 120° 62.0
8 Hex Map - I (2561, 769) 180° (3x) 60° 79.0
9 Hex Map - C (3016, 1080) 300° (5x) 90° 41.0
10 Ending - Jungle (3386, 1080) 90° (2x) - -
11 Tavern - Rubble (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 7 10
2 U → N Hex Map - U 60° Hex Map - N 240° 5 8
3 N → W Hex Map - N Hex Map - W 180° 6 10
4 W → T Hex Map - W 60° Hex Map - T 240° 6 8
5 U → Rubble Hex Map - U 180° Tavern - Rubble 6 9
6 T → Q Hex Map - T 60° 16 Space Strip - Q 240° 6 11
7 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 8 15
8 K → I Hex Map - K 120° Hex Map - I 300° 6 8
9 I → C Hex Map - I 60° Hex Map - C 240° 7 11
10 C → Jungle Hex Map - C 90° Ending - Jungle 300° 3 6


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