Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/4/2026 3:09:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=38df746d36fa4735bb08465419741b0b

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 589
Difficulty: Very Difficult
Map Difficulty Score: 976.8

18 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number J Sand Blockade 2 K Jungle Blockade 5 X Jungle Blockade 1 S Rubble Blockade 6 V Water Blockade 4 P H F Rubble Blockade 3 D Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
15 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
16 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
17 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
18 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 589 361 147
41%
92
25%
11
3%
8
2%
51
14%
9
2%
24
7%
13
4%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (387, -337) 300° (5x) on top -
3 Hex Map - J (502, -234) 0° (0x) 60°, 180° 58.0
4 Blockade - Jungle Blockade 5 (1031, -618) 240° (4x) on top -
5 Hex Map - K (1141, -235) 300° (5x) 60° 62.0
6 Blockade - Jungle Blockade 1 (1440, -229) 240° (4x) on top -
7 Hex Map - X (1550, 154) 180° (3x) 0° 69.0
8 Blockade - Rubble Blockade 6 (1365, 172) 180° (3x) on top -
9 Hex Map - S (1233, 697) 240° (4x) 60° 55.0
10 Blockade - Water Blockade 4 (1486, 781) 240° (4x) on top -
11 Hex Map - V (1596, 1164) 180° (3x) 0° 73.0
12 16 Space Strip - P (1754, 1669) 60° (1x) 0° 26.0
13 Hex Map - H (1737, 2172) 180° (3x) 60° 59.0
14 Blockade - Rubble Blockade 3 (2082, 2100) 240° (4x) on top -
15 Hex Map - F (2192, 2483) 300° (5x) 60° 69.0
16 Hex Map - D (2831, 2482) 120° (2x) 30° 68.0
17 Ending - Jungle (3016, 2804) 30° (1x) - -
18 Tavern - Rubble (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 7 8
2 J → K Hex Map - J 60° Hex Map - K 240° 1 2
3 K → X Hex Map - K 60° Hex Map - X 240° 5 9
4 X → S Hex Map - X 0° Hex Map - S 180° 1 2
5 S → V Hex Map - S 60° Hex Map - V 240° 3 7
6 J → Rubble Hex Map - J 180° Tavern - Rubble 0° 6 8
7 V → R Hex Map - V 0° 16 Space Strip - R 180° 1 2
8 V → P Hex Map - V 0° 16 Space Strip - P 180° 1 2
9 P → H 16 Space Strip - P 0° Hex Map - H 180° 4 10
10 H → F Hex Map - H 60° Hex Map - F 240° 7 12
11 F → D Hex Map - F 60° Hex Map - D 240° 1 4
12 D → Jungle Hex Map - D 30° Ending - Jungle 240° 3 8


Generated with v11.2.9