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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/6/2026 1:28:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=39bedcfb3bf84defbebf920598589bef

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 626
Difficulty: Very Difficult
Map Difficulty Score: 830.4

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Red Player 4 - Yellow Player Number S Water Blockade 4 X Jungle Blockade 5 L Jungle Blockade 1 V Rubble Blockade 3 O N E Rubble Blockade 6 H Sand Blockade 2 Q D Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
16 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
17 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
18 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 626 377 163
43%
83
22%
16
4%
8
2%
63
17%
8
2%
17
5%
13
3%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - S (547, 155) 180° (3x) 0°, 120° 55.0
4 Blockade - Jungle Blockade 5 (453, 173) 180° (3x) on top -
5 Hex Map - X (321, 698) 120° (2x) 300° 69.0
6 Blockade - Jungle Blockade 1 (336, 779) 120° (2x) on top -
7 Hex Map - L (-43, 1166) 180° (3x) 69.0
8 Blockade - Rubble Blockade 3 (227, 1184) 180° (3x) on top -
9 Hex Map - V (95, 1709) 180° (3x) 73.0
10 16 Space Strip - O (-111, 2214) 60° (1x) 38.0
11 Hex Map - N (-37, 2717) 0° (0x) 49.0
12 Blockade - Rubble Blockade 6 (324, 2735) 180° (3x) on top -
13 Hex Map - E (192, 3260) 180° (3x) 300° 70.0
14 Blockade - Sand Blockade 2 (23, 3029) 120° (2x) on top -
15 Hex Map - H (-356, 3416) 180° (3x) 59.0
16 16 Space Strip - Q (-173, 3806) 0° (0x) 26.0
17 Hex Map - D (-538, 4194) 60° (1x) 30° 68.0
18 Ending - Jungle (-353, 4516) 30° (1x) - -
19 Tavern - Sand (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 60° Hex Map - S 240° 5 8
2 S → X Hex Map - S Hex Map - X 180° 3 7
3 X → L Hex Map - X 300° Hex Map - L 120° 3 7
4 L → V Hex Map - L Hex Map - V 180° 3 8
5 V → O Hex Map - V 16 Space Strip - O 180° 3 5
6 S → Sand Hex Map - S 120° Tavern - Sand 300° 6 8
7 O → N 16 Space Strip - O Hex Map - N 180° 3 5
8 N → E Hex Map - N Hex Map - E 180° 3 4
9 E → H Hex Map - E 300° Hex Map - H 120° 5 9
10 H → Q Hex Map - H 16 Space Strip - Q 180° 5 10
11 Q → D 16 Space Strip - Q Hex Map - D 180° 1 3
12 D → Jungle Hex Map - D 30° Ending - Jungle 240° 3 7


Generated with v11.2.9