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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/26/2026 2:56:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=39d3683466254f2280df5f0b7db53a06

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 491
Difficulty: Very Difficult
Map Difficulty Score: 234.5

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number O U X Water Blockade 4 C Rubble Blockade 6 S Sand Blockade 2 N Rubble Blockade 3 H Jungle Blockade 1 J Jungle Blockade 5 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
15 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
16 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
17 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 491 324 112
35%
71
22%
8
2%
7
2%
78
24%
4
1%
24
7%
11
3%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - O (292, -272) 300° (5x) 180° 38.0
3 Hex Map - U (355, -783) 300° (5x) 60°, 180° 77.0
4 Blockade - Water Blockade 4 (700, -855) 240° (4x) on top -
5 Hex Map - X (810, -472) 300° (5x) 69.0
6 Blockade - Rubble Blockade 6 (1171, -454) 180° (3x) on top -
7 Hex Map - C (1039, 71) 180° (3x) 60° 41.0
8 Blockade - Sand Blockade 2 (1476, -157) 240° (4x) on top -
9 Hex Map - S (1586, 226) 0° (0x) 60° 55.0
10 Blockade - Rubble Blockade 3 (1977, 76) 240° (4x) on top -
11 Hex Map - N (2087, 459) 180° (3x) 60° 49.0
12 Blockade - Jungle Blockade 1 (2386, 465) 240° (4x) on top -
13 Hex Map - H (2496, 848) 180° (3x) 60° 59.0
14 Blockade - Jungle Blockade 5 (2933, 620) 240° (4x) on top -
15 Hex Map - J (3043, 1003) 120° (2x) 30° 58.0
16 Ending - Jungle (3228, 1325) 30° (1x) - -
17 Tavern - Sand (355, -1133) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 120° 16 Space Strip - O 300° 7 10
2 O → U 16 Space Strip - O 180° Hex Map - U 3 5
3 U → X Hex Map - U 60° Hex Map - X 240° 5 9
4 X → C Hex Map - X Hex Map - C 180° 3 4
5 C → S Hex Map - C 60° Hex Map - S 240° 5 7
6 U → Sand Hex Map - U 180° Tavern - Sand 6 7
7 S → N Hex Map - S 60° Hex Map - N 240° 7 10
8 N → H Hex Map - N 60° Hex Map - H 240° 5 9
9 H → J Hex Map - H 60° Hex Map - J 240° 5 10
10 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


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