Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/2/2026 3:16:39 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3a0e42ea3472457f804001b19533b150

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 1 blockades
Map Traverse Score: 209
Difficulty: Very Difficult
Map Difficulty Score: 328.5

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number H Rubble Blockade 6 R E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
4 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
5 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
6 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 209 131 62
47%
17
13%
8
6%
3
2%
29
22%
3
2%
9
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 6 (207, 162) 240° (4x) on top -
3 Hex Map - H (317, 545) 300° (5x) 120° 60.0
4 16 Space Strip - R (839, 663) 120° (2x) 120° 33.0
5 Hex Map - E (1315, 698) 60° (1x) 150° 71.0
6 Ending - Jungle (1500, 376) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 1 4
2 H → R Hex Map - H 120° 16 Space Strip - R 300° 1 3
3 R → D 16 Space Strip - R 180° Hex Map - D 1 4
4 R → E 16 Space Strip - R 120° Hex Map - E 300° 1 2
5 E → Jungle Hex Map - E 150° Ending - Jungle 3 6


Generated with v9.3.13