Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 5/29/2025 12:32:57 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3a648770a29e4a07aa963247fe637eb6

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern
Map Traverse Score: 404
Difficulty: Very Difficult
Map Difficulty Score: 371.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number T Rubble Blockade 6 X Jungle Blockade 1 J Sand Blockade 2 U Rubble Blockade 3 L Jungle Blockade 5 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 180° (3x) 77 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 70 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - U 300° (5x) 78 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - L 0° (0x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 404 233 90
39%
40
17%
11
5%
7
3%
39
17%
7
3%
14
6%
19
8%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - T (594, -78) 180° (3x) 180°, 60° 77.0
4 Blockade - Jungle Blockade 1 (1043, -596) 0° (0x) on top -
5 Hex Map - X (911, -621) 300° (5x) 120° 70.0
6 Blockade - Sand Blockade 2 (1160, -1192) 300° (5x) on top -
7 Hex Map - J (1275, -1089) 300° (5x) 60° 59.0
8 Blockade - Rubble Blockade 3 (1528, -1005) 240° (4x) on top -
9 Hex Map - U (1638, -622) 300° (5x) 78.0
10 Blockade - Jungle Blockade 5 (1544, -604) 180° (3x) on top -
11 Hex Map - L (1412, -79) 0° (0x) 330° 70.0
12 Ending - Water (1227, 243) 330° (6x) - -
13 Tavern - Rubble (894, 100) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 3 5
2 T → X Hex Map - T 180° Hex Map - X 1 2
3 X → J Hex Map - X 120° Hex Map - J 300° 3 7
4 J → U Hex Map - J 60° Hex Map - U 240° 3 5
5 U → L Hex Map - U Hex Map - L 180° 1 2
6 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 6 7
7 L → Water Hex Map - L 330° Ending - Water 180° 3 7


Generated with v6.8.7