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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/6/2025 8:35:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3a802a15ef564dc789a955b9f7f01935

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 374
Difficulty: Very Difficult
Map Difficulty Score: 289.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number F Sand Blockade 2 K Jungle Blockade 1 O D M Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 374 207 115
56%
29
14%
18
9%
4
2%
19
9%
6
3%
16
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - F (548, -156) 60° (1x) 180° 69.0
4 Blockade - Jungle Blockade 1 (815, -674) 0° (0x) on top -
5 Hex Map - K (683, -699) 300° (5x) 180° 62.0
6 16 Space Strip - O (524, -1208) 240° (4x) 120° 38.0
7 Hex Map - D (873, -1641) 300° (5x) 60° 68.0
8 Blockade - Rubble Blockade 6 (1310, -1869) 240° (4x) on top -
9 Hex Map - M (1420, -1486) 60° (1x) 30° 91.0
10 Ending - Jungle (1605, -1164) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 5 6
2 F → K Hex Map - F 180° Hex Map - K 5 9
3 K → O Hex Map - K 180° 16 Space Strip - O 1 3
4 O → D 16 Space Strip - O 120° Hex Map - D 300° 2 5
5 D → M Hex Map - D 60° Hex Map - M 240° 5 7
6 M → R Hex Map - M 16 Space Strip - R 180° 1 2
7 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 6


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