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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/15/2026 11:28:06 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3a82e1fe777140b39d1988f8981b9c02

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 320
Difficulty: Easy
Map Difficulty Score: 106.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number D Rubble Blockade 3 M Jungle Blockade 5 P Q F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 320 185 89
48%
42
23%
14
8%
4
2%
15
8%
4
2%
17
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (341, -415) 300° (5x) on top -
3 Hex Map - D (456, -312) 300° (5x) 120° 68.0
4 Blockade - Jungle Blockade 5 (843, -649) 300° (5x) on top -
5 Hex Map - M (958, -546) 300° (5x) 120° 91.0
6 16 Space Strip - P (1410, -780) 0° (0x) 60° 26.0
7 16 Space Strip - Q (1706, -588) 60° (1x) 60° 26.0
8 Hex Map - F (2101, -475) 60° (1x) 90° 69.0
9 Ending - Jungle (2471, -475) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 120° Hex Map - D 300° 5 10
2 D → M Hex Map - D 120° Hex Map - M 300° 7 9
3 M → P Hex Map - M 120° 16 Space Strip - P 300° 4 7
4 P → Q 16 Space Strip - P 60° 16 Space Strip - Q 240° 4 8
5 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 7 12
6 F → Jungle Hex Map - F 90° Ending - Jungle 300° 2 4


Generated with v11.1.11