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Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/4/2025 4:52:52 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3aaaaaa7f1d949919b04385ecd053c1c

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 322
Difficulty: Easy
Map Difficulty Score: 110.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number U Water Blockade 4 X Rubble Blockade 6 T Jungle Blockade 5 R P Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 322 189 69
37%
39
21%
10
5%
5
3%
34
18%
4
2%
3
2%
19
10%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (391, -150) 240° (4x) on top -
3 Hex Map - U (501, 233) 60° (1x) 0°, 120° 77.0
4 Blockade - Rubble Blockade 6 (589, 251) 180° (3x) on top -
5 Hex Map - X (457, 776) 120° (2x) 300° 69.0
6 Blockade - Jungle Blockade 5 (380, 701) 120° (2x) on top -
7 Hex Map - T (1, 1088) 0° (0x) 300° 75.0
8 16 Space Strip - R (-387, 1206) 120° (2x) 240° 33.0
9 16 Space Strip - P (-612, 894) 60° (1x) 210° 26.0
10 Ending - Jungle (-639, 609) 210° (4x) - -
11 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 7 10
2 U → X Hex Map - U Hex Map - X 180° 7 12
3 X → T Hex Map - X 300° Hex Map - T 120° 5 13
4 T → R Hex Map - T 300° 16 Space Strip - R 120° 5 7
5 R → P 16 Space Strip - R 240° 16 Space Strip - P 60° 4 8
6 U → Sand Hex Map - U 120° Tavern - Sand 300° 5 8
7 P → Jungle 16 Space Strip - P 210° Ending - Jungle 60° 3 7


Generated with v6.7.11