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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 1:59:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3bc66357aa694bbab958449667f885ed

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 473
Difficulty: Difficult
Map Difficulty Score: 209.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number U W C S F H K Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - W 180° (3x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
5 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
7 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 473 302 121
40%
63
21%
10
3%
7
2%
55
18%
6
2%
21
7%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - U (456, -312) 60° (1x) 180°, 60° 77.0
3 Hex Map - W (409, -855) 180° (3x) 240° 73.0
4 Hex Map - C (-92, -1088) 60° (1x) 180° 41.0
5 Hex Map - S (-139, -1631) 120° (2x) 240° 55.0
6 Hex Map - F (-594, -1942) 0° (0x) 180° 69.0
7 Hex Map - H (-550, -2485) 240° (4x) 240° 59.0
8 Hex Map - K (-1051, -2718) 60° (1x) 210° 62.0
9 Ending - Water (-1236, -3040) 210° (4x) - -
10 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 7 8
2 U → W Hex Map - U 180° Hex Map - W 5 7
3 W → C Hex Map - W 240° Hex Map - C 60° 7 10
4 C → S Hex Map - C 180° Hex Map - S 7 9
5 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 7
6 S → F Hex Map - S 240° Hex Map - F 60° 7 9
7 F → H Hex Map - F 180° Hex Map - H 7 13
8 H → K Hex Map - H 240° Hex Map - K 60° 7 13
9 K → Water Hex Map - K 210° Ending - Water 60° 3 7


Generated with v11.2.9