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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/7/2025 3:27:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3c84132c4feb4d78a94e663df6758c94

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 324
Difficulty: Easy
Map Difficulty Score: 89.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number J Jungle Blockade 1 M Rubble Blockade 6 Q C K Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 324 207 97
47%
36
17%
10
5%
4
2%
30
14%
5
2%
25
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - J (501, 233) 60° (1x) 120° 58.0
4 Blockade - Rubble Blockade 6 (888, -104) 300° (5x) on top -
5 Hex Map - M (1003, -1) 300° (5x) 120° 91.0
6 16 Space Strip - Q (1455, -235) 0° (0x) 120° 26.0
7 Hex Map - C (1910, -469) 120° (2x) 60° 41.0
8 Blockade - Water Blockade 4 (2255, -541) 240° (4x) on top -
9 Hex Map - K (2365, -158) 60° (1x) 90° 62.0
10 Ending - Water (2735, -158) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 9
2 J → M Hex Map - J 120° Hex Map - M 300° 7 9
3 M → Q Hex Map - M 120° 16 Space Strip - Q 300° 4 6
4 Q → C 16 Space Strip - Q 120° Hex Map - C 300° 4 7
5 C → K Hex Map - C 60° Hex Map - K 240° 7 10
6 K → Water Hex Map - K 90° Ending - Water 300° 3 8


Generated with v6.10.6