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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/24/2026 2:22:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3d2b129b188a4ea9a88aaf37039599c4

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 634
Difficulty: Very Difficult
Map Difficulty Score: 853.6

18 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number F Water Blockade 4 S Jungle Blockade 1 V Jungle Blockade 5 X Rubble Blockade 6 Q H I Rubble Blockade 3 M Sand Blockade 2 D Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
15 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
16 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
17 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
18 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 634 361 146
40%
87
24%
22
6%
9
2%
50
14%
8
2%
20
6%
13
4%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (529, -384) 240° (4x) on top -
3 Hex Map - F (639, -1) 300° (5x) 120°, 300° 69.0
4 Blockade - Jungle Blockade 1 (888, -572) 300° (5x) on top -
5 Hex Map - S (1003, -469) 240° (4x) 120° 55.0
6 Blockade - Jungle Blockade 5 (1436, -728) 300° (5x) on top -
7 Hex Map - V (1551, -625) 60° (1x) 60° 73.0
8 Blockade - Rubble Blockade 6 (2034, -931) 240° (4x) on top -
9 Hex Map - X (2144, -548) 60° (1x) 120° 69.0
10 16 Space Strip - Q (2482, -742) 300° (5x) 60° 26.0
11 Hex Map - H (3010, -629) 60° (1x) 120° 59.0
12 Blockade - Rubble Blockade 3 (3489, -810) 300° (5x) on top -
13 Hex Map - I (3604, -707) 300° (5x) 120° 79.0
14 Blockade - Sand Blockade 2 (3899, -1200) 300° (5x) on top -
15 Hex Map - M (4014, -1097) 300° (5x) 60° 91.0
16 Hex Map - D (4377, -630) 180° (3x) 30° 68.0
17 Ending - Water (4562, -308) 30° (1x) - -
18 Tavern - Rubble (339, 177) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 1 2
2 F → S Hex Map - F 120° Hex Map - S 300° 3 6
3 S → V Hex Map - S 120° Hex Map - V 300° 5 8
4 V → X Hex Map - V 60° Hex Map - X 240° 2 6
5 X → Q Hex Map - X 120° 16 Space Strip - Q 300° 8 13
6 F → Rubble Hex Map - F 300° Tavern - Rubble 120° 2 4
7 Q → H 16 Space Strip - Q 60° Hex Map - H 240° 1 3
8 H → I Hex Map - H 120° Hex Map - I 300° 3 6
9 I → M Hex Map - I 120° Hex Map - M 300° 5 8
10 M → D Hex Map - M 60° Hex Map - D 240° 1 4
11 D → Water Hex Map - D 30° Ending - Water 240° 3 6


Generated with v11.1.11