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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/5/2026 7:54:17 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3df2c732396d4aaba17f6f71317db688

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 268
Difficulty: Easy
Map Difficulty Score: 75.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number J Sand Blockade 2 C Water Blockade 4 O H R Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 268 185 63
34%
38
21%
7
4%
4
2%
48
26%
3
2%
22
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (391, -150) 240° (4x) on top -
3 Hex Map - J (501, 233) 60° (1x) 60° 58.0
4 Blockade - Water Blockade 4 (892, 83) 240° (4x) on top -
5 Hex Map - C (1002, 466) 240° (4x) 120° 41.0
6 16 Space Strip - O (1386, 350) 300° (5x) 180° 38.0
7 Hex Map - H (1267, -161) 180° (3x) 120° 59.0
8 16 Space Strip - R (1651, -277) 120° (2x) 90° 33.0
9 Ending - Jungle (1911, -157) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 7 9
2 J → C Hex Map - J 60° Hex Map - C 240° 7 8
3 C → O Hex Map - C 120° 16 Space Strip - O 300° 7 10
4 O → H 16 Space Strip - O 180° Hex Map - H 4 7
5 H → R Hex Map - H 120° 16 Space Strip - R 300° 5 10
6 R → Jungle 16 Space Strip - R 90° Ending - Jungle 300° 3 6


Generated with v11.2.8