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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/31/2026 3:44:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3e4364876a7c4335b3726c2198ed41ad

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 1 blockades
Map Traverse Score: 299
Difficulty: Difficult
Map Difficulty Score: 174.3

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number R D E Rubble Blockade 6 P H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - E 120° (2x) 71 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 299 184 84
46%
41
22%
10
5%
4
2%
31
17%
3
2%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - R (342, 193) 60° (1x) 60° 33.0
3 Hex Map - D (645, 462) 240° (4x) 300° 69.0
4 Blockade - Rubble Blockade 6 (614, 465) 120° (2x) on top -
5 Hex Map - E (235, 852) 120° (2x) 240° 71.0
6 16 Space Strip - P (-112, 424) 300° (5x) 240° 26.0
7 Hex Map - H (-594, 231) 60° (1x) 210° 60.0
8 Ending - Jungle (-779, -91) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 60° 16 Space Strip - R 240° 6 8
2 R → D 16 Space Strip - R 60° Hex Map - D 240° 3 9
3 D → E Hex Map - D 300° Hex Map - E 120° 4 6
4 E → P Hex Map - E 240° 16 Space Strip - P 60° 3 4
5 P → H 16 Space Strip - P 240° Hex Map - H 60° 3 8
6 H → Jungle Hex Map - H 210° Ending - Jungle 60° 3 9


Generated with v11.2.9