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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/23/2026 9:15:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3f085aaa3dce4b0e91212a817a66b4c3

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 541
Difficulty: Difficult
Map Difficulty Score: 204.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number D K H O I F M R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 541 294 146
50%
48
16%
26
9%
6
2%
44
15%
8
3%
16
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - D (548, -156) 60° (1x) 60° 68.0
3 Hex Map - K (957, 233) 180° (3x) 60° 62.0
4 Hex Map - H (1412, 544) 300° (5x) 59.0
5 16 Space Strip - O (1504, 934) 0° (0x) 38.0
6 Hex Map - I (1503, 1322) 120° (2x) 300° 79.0
7 Hex Map - F (1001, 1556) 240° (4x) 69.0
8 Hex Map - M (957, 2099) 60° (1x) 300° 91.0
9 16 Space Strip - R (661, 2373) 300° (5x) 330° 33.0
10 Ending - Water (628, 2653) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 120° Hex Map - D 300° 7 9
2 D → K Hex Map - D 60° Hex Map - K 240° 5 13
3 K → H Hex Map - K 60° Hex Map - H 240° 7 14
4 H → O Hex Map - H 16 Space Strip - O 180° 8 13
5 O → I 16 Space Strip - O Hex Map - I 180° 6 9
6 I → F Hex Map - I 300° Hex Map - F 120° 7 10
7 F → M Hex Map - F Hex Map - M 180° 5 7
8 M → R Hex Map - M 300° 16 Space Strip - R 120° 3 4
9 R → Water 16 Space Strip - R 330° Ending - Water 180° 3 6


Generated with v11.2.9