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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/15/2026 10:52:06 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=3fe48f7bd17e489eb293312fe7da68ad

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 425
Difficulty: Very Difficult
Map Difficulty Score: 240.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number H Jungle Blockade 1 N Water Blockade 4 E Rubble Blockade 6 L Sand Blockade 2 P Q I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
12 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
13 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 425 261 128
49%
52
20%
11
4%
5
2%
44
17%
6
2%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (249, -571) 300° (5x) on top -
3 Hex Map - H (364, -468) 60° (1x) 120° 60.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - N (958, -546) 0° (0x) 180° 49.0
6 Blockade - Rubble Blockade 6 (1134, -1064) 0° (0x) on top -
7 Hex Map - E (1002, -1089) 0° (0x) 240° 71.0
8 Blockade - Sand Blockade 2 (922, -1507) 60° (1x) on top -
9 Hex Map - L (547, -1400) 60° (1x) 180° 70.0
10 16 Space Strip - P (661, -1909) 240° (4x) 240° 26.0
11 16 Space Strip - Q (476, -2296) 120° (2x) 180° 26.0
12 Hex Map - I (357, -2807) 180° (3x) 210° 80.0
13 Ending - Jungle (172, -3129) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 5 9
2 H → N Hex Map - H 120° Hex Map - N 300° 5 9
3 N → E Hex Map - N 180° Hex Map - E 7 8
4 E → L Hex Map - E 240° Hex Map - L 60° 5 6
5 L → P Hex Map - L 180° 16 Space Strip - P 4 6
6 P → Q 16 Space Strip - P 240° 16 Space Strip - Q 60° 3 8
7 Q → I 16 Space Strip - Q 180° Hex Map - I 4 10
8 I → Jungle Hex Map - I 210° Ending - Jungle 60° 3 6


Generated with v11.1.1