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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 10:25:58 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=401145ebc7f34ab38e6a95cbaae1d0d4

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 505
Difficulty: Very Difficult
Map Difficulty Score: 236.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Red Player 4 - White Player Number G T V W D Q I Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 505 281 112
40%
59
21%
21
7%
8
3%
46
16%
5
2%
7
2%
21
7%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - G (501, 233) 60° (1x) 120°, 60° 69.0
3 Hex Map - T (957, -79) 120° (2x) 60° 75.0
4 Hex Map - V (1412, 232) 120° (2x) 120° 73.0
5 Hex Map - W (1868, -80) 240° (4x) 60° 73.0
6 Hex Map - D (2323, 231) 300° (5x) 60° 68.0
7 16 Space Strip - Q (2665, 424) 60° (1x) 60° 26.0
8 Hex Map - I (2968, 693) 180° (3x) 30° 79.0
9 Ending - Jungle (3153, 1015) 30° (1x) - -
10 Tavern - Sand (801, 411) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 7 8
2 G → T Hex Map - G 120° Hex Map - T 300° 7 8
3 T → V Hex Map - T 60° Hex Map - V 240° 7 10
4 V → W Hex Map - V 120° Hex Map - W 300° 5 10
5 G → Sand Hex Map - G 60° Tavern - Sand 240° 6 7
6 W → D Hex Map - W 60° Hex Map - D 240° 5 7
7 D → Q Hex Map - D 60° 16 Space Strip - Q 240° 8 14
8 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 6 7
9 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 9


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