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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/2/2024 7:43:03 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4056aa0392a6458abd3d0bf534934890

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 344
Difficulty: Difficult
Map Difficulty Score: 196.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number I Rubble Blockade 6 K Rubble Blockade 3 M Jungle Blockade 1 E Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 344 192 111
58%
22
11%
17
9%
4
2%
18
9%
6
3%
14
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - I (409, 389) 0° (0x) 120° 79.0
4 Blockade - Rubble Blockade 3 (842, 130) 300° (5x) on top -
5 Hex Map - K (957, 233) 240° (4x) 120° 62.0
6 Blockade - Jungle Blockade 1 (1298, -182) 300° (5x) on top -
7 Hex Map - M (1413, -79) 0° (0x) 120° 91.0
8 Blockade - Sand Blockade 2 (1846, -338) 300° (5x) on top -
9 Hex Map - E (1961, -235) 60° (1x) 90° 70.0
10 Ending - Water (2331, -235) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 7 11
2 I → K Hex Map - I 120° Hex Map - K 300° 3 5
3 K → M Hex Map - K 120° Hex Map - M 300° 6 9
4 M → E Hex Map - M 120° Hex Map - E 300° 1 2
5 E → R Hex Map - E 60° 16 Space Strip - R 240° 3 4
6 E → Water Hex Map - E 90° Ending - Water 300° 3 6


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