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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/27/2025 9:31:47 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=41ce91fa1c2a4673bbf72c4f45f11622

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 323
Difficulty: Moderate
Map Difficulty Score: 129.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number V Water Blockade 4 S Jungle Blockade 5 C Jungle Blockade 1 X Sand Blockade 2 O Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 323 211 72
34%
55
26%
7
3%
5
2%
36
17%
4
2%
13
6%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - V (410, -390) 60° (1x) 180°, 60° 73.0
4 Blockade - Jungle Blockade 5 (677, -908) 0° (0x) on top -
5 Hex Map - S (545, -933) 240° (4x) 240° 55.0
6 Blockade - Jungle Blockade 1 (373, -1195) 60° (1x) on top -
7 Hex Map - C (-2, -1088) 300° (5x) 180° 41.0
8 Blockade - Sand Blockade 2 (265, -1606) 0° (0x) on top -
9 Hex Map - X (133, -1631) 180° (3x) 240° 69.0
10 16 Space Strip - O (-278, -1943) 180° (3x) 270° 38.0
11 Ending - Jungle (-605, -1943) 270° (5x) - -
12 Tavern - Sand (710, -212) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 120° Hex Map - V 300° 3 5
2 V → S Hex Map - V 180° Hex Map - S 5 9
3 S → C Hex Map - S 240° Hex Map - C 60° 5 6
4 C → X Hex Map - C 180° Hex Map - X 5 9
5 X → O Hex Map - X 240° 16 Space Strip - O 60° 3 6
6 V → Sand Hex Map - V 60° Tavern - Sand 240° 4 7
7 O → Jungle 16 Space Strip - O 270° Ending - Jungle 120° 3 7


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