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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/13/2026 11:42:59 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=41e634c2a8db45779c74e05d729e3c5a

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 487
Difficulty: Very Difficult
Map Difficulty Score: 774.1

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number T Jungle Blockade 5 U Jungle Blockade 1 N Water Blockade 4 C Sand Blockade 2 K Rubble Blockade 3 X Rubble Blockade 6 F Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
14 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 487 308 131
43%
57
19%
10
3%
7
2%
49
16%
7
2%
22
7%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (203, -649) 300° (5x) on top -
3 Hex Map - T (318, -546) 300° (5x) 180°, 60° 75.0
4 Blockade - Jungle Blockade 1 (767, -1064) 0° (0x) on top -
5 Hex Map - U (635, -1089) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1164, -1473) 240° (4x) on top -
7 Hex Map - N (1274, -1090) 0° (0x) 60° 49.0
8 Blockade - Sand Blockade 2 (1527, -1006) 240° (4x) on top -
9 Hex Map - C (1637, -623) 120° (2x) 41.0
10 Blockade - Rubble Blockade 3 (1998, -605) 180° (3x) on top -
11 Hex Map - K (1866, -80) 60° (1x) 60° 62.0
12 Blockade - Rubble Blockade 6 (2395, -464) 240° (4x) on top -
13 Hex Map - X (2505, -81) 120° (2x) 60° 69.0
14 Hex Map - F (2822, 464) 60° (1x) 30° 69.0
15 Ending - Jungle (3007, 786) 30° (1x) - -
16 Tavern - Rubble (618, -368) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 1 2
2 T → U Hex Map - T 180° Hex Map - U 1 2
3 U → N Hex Map - U 60° Hex Map - N 240° 1 2
4 N → C Hex Map - N 60° Hex Map - C 240° 3 4
5 C → R Hex Map - C 16 Space Strip - R 180° 1 2
6 C → K Hex Map - C Hex Map - K 180° 3 4
7 K → X Hex Map - K 60° Hex Map - X 240° 1 2
8 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 4 7
9 X → F Hex Map - X 60° Hex Map - F 240° 1 3
10 F → Jungle Hex Map - F 30° Ending - Jungle 240° 2 4


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