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Setup for 3-Player a Game of Quest for El Dorado

Generated on 9/5/2026 10:15:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4200b5e9a1f8489cb28770da57c2eda9

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 363
Difficulty: Very Difficult
Map Difficulty Score: 315.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number G Sand Blockade 2 F Jungle Blockade 1 Q P C M Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
9 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
10 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
11 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 363 223 93
42%
43
19%
14
6%
5
2%
35
16%
5
2%
28
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - G (547, 155) 180° (3x) 60° 69.0
4 Blockade - Jungle Blockade 1 (846, 161) 240° (4x) on top -
5 Hex Map - F (956, 544) 180° (3x) 120° 69.0
6 16 Space Strip - Q (1294, 350) 120° (2x) 60° 26.0
7 16 Space Strip - P (1699, 588) 300° (5x) 60° 26.0
8 Hex Map - C (2043, 1013) 240° (4x) 60° 41.0
9 Blockade - Rubble Blockade 6 (2342, 1019) 240° (4x) on top -
10 Hex Map - M (2452, 1402) 180° (3x) 90° 91.0
11 Ending - Jungle (2822, 1402) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 5 6
2 G → F Hex Map - G 60° Hex Map - F 240° 5 6
3 F → Q Hex Map - F 120° 16 Space Strip - Q 300° 8 13
4 Q → P 16 Space Strip - Q 60° 16 Space Strip - P 240° 1 4
5 P → C 16 Space Strip - P 60° Hex Map - C 240° 3 4
6 C → M Hex Map - C 60° Hex Map - M 240° 4 8
7 M → Jungle Hex Map - M 90° Ending - Jungle 300° 1 2


Generated with v11.2.9