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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/7/2026 11:51:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=42a674b66d9c43b7a11091e7e927d46f

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 382
Difficulty: Very Difficult
Map Difficulty Score: 362.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number L Jungle Blockade 5 G Rubble Blockade 6 R M D Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 382 207 117
57%
21
10%
20
10%
5
2%
31
15%
7
3%
6
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 5 (525, -103) 300° (5x) on top -
3 Hex Map - L (640, 0) 240° (4x) 120° 70.0
4 Blockade - Rubble Blockade 6 (1119, -181) 300° (5x) on top -
5 Hex Map - G (1234, -78) 60° (1x) 70.0
6 16 Space Strip - R (1235, 312) 180° (3x) 33.0
7 Hex Map - M (870, 700) 180° (3x) 92.0
8 Blockade - Jungle Blockade 1 (1322, 718) 180° (3x) on top -
9 Hex Map - D (1190, 1243) 120° (2x) 330° 69.0
10 Ending - Jungle (1005, 1565) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 1 4
2 L → G Hex Map - L 120° Hex Map - G 300° 3 6
3 G → R Hex Map - G 16 Space Strip - R 180° 4 6
4 R → M 16 Space Strip - R Hex Map - M 180° 1 2
5 M → D Hex Map - M Hex Map - D 180° 1 3
6 D → Jungle Hex Map - D 330° Ending - Jungle 180° 3 6


Generated with v11.2.6