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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/9/2026 1:16:12 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=44a3682ea2c0470fa1aa35624ca3a530

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 331
Difficulty: Easy
Map Difficulty Score: 98.5

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number H E L M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 331 188 100
53%
24
13%
15
8%
5
3%
27
14%
6
3%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - H (502, -234) 120° (2x) 60° 59.0
3 Hex Map - E (957, 77) 0° (0x) 70.0
4 Hex Map - L (1004, 620) 0° (0x) 60° 69.0
5 Hex Map - M (1459, 931) 240° (4x) 30° 91.0
6 Ending - Jungle (1644, 1253) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 7 11
2 H → E Hex Map - H 60° Hex Map - E 240° 5 9
3 E → L Hex Map - E Hex Map - L 180° 6 9
4 L → M Hex Map - L 60° Hex Map - M 240° 7 12
5 M → Jungle Hex Map - M 30° Ending - Jungle 240° 3 6


Generated with v11.2.9