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Setup for 4 Player a Game of Quest for El Dorado

Generated on 6/15/2025 7:57:47 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=464b116e1f0d4401b23a25da831b4376

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Difficult
Map Difficulty Score: 212.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number V T D W R P Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
5 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 385 223 80
36%
63
28%
15
7%
6
3%
26
12%
4
2%
6
3%
21
9%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - V (455, 311) 240° (4x) 120°, 300° 73.0
3 Hex Map - T (957, 77) 120° (2x) 60° 75.0
4 Hex Map - D (1412, 388) 0° (0x) 60° 68.0
5 Hex Map - W (1913, 621) 240° (4x) 120° 73.0
6 16 Space Strip - R (2297, 505) 300° (5x) 120° 33.0
7 16 Space Strip - P (2564, 509) 120° (2x) 90° 26.0
8 Ending - Jungle (2824, 629) 90° (2x) - -
9 Tavern - Rubble (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 5 8
2 V → T Hex Map - V 120° Hex Map - T 300° 6 8
3 T → D Hex Map - T 60° Hex Map - D 240° 7 9
4 D → W Hex Map - D 60° Hex Map - W 240° 4 10
5 V → Rubble Hex Map - V 300° Tavern - Rubble 120° 6 11
6 W → R Hex Map - W 120° 16 Space Strip - R 300° 5 7
7 R → P 16 Space Strip - R 120° 16 Space Strip - P 300° 5 11
8 P → Jungle 16 Space Strip - P 90° Ending - Jungle 300° 3 11


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