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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/16/2026 10:12:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=464f68299ece465cb78e505a4dd6969a

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Very Difficult
Map Difficulty Score: 994.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number O F D Water Blockade 4 L Rubble Blockade 6 J Sand Blockade 2 R M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 472 260 119
46%
41
16%
24
9%
6
2%
36
14%
9
3%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - O (204, 427) 60° (1x) 60° 38.0
3 Hex Map - F (553, 618) 180° (3x) 120° 69.0
4 Blockade - Water Blockade 4 (756, -31) 300° (5x) on top -
5 Hex Map - D (871, 72) 0° (0x) 60° 68.0
6 Blockade - Rubble Blockade 6 (1078, 234) 240° (4x) on top -
7 Hex Map - L (1188, 617) 300° (5x) 60° 69.0
8 Blockade - Sand Blockade 2 (1625, 389) 240° (4x) on top -
9 Hex Map - J (1735, 772) 240° (4x) 0° 58.0
10 16 Space Strip - R (2100, 1162) 180° (3x) 300° 33.0
11 Hex Map - M (1643, 1396) 60° (1x) 270° 91.0
12 Ending - Jungle (1273, 1396) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 60° 16 Space Strip - O 240° 3 4
2 O → F 16 Space Strip - O 60° Hex Map - F 240° 8 12
3 F → D Hex Map - F 120° Hex Map - D 300° 1 3
4 D → L Hex Map - D 60° Hex Map - L 240° 1 5
5 L → J Hex Map - L 60° Hex Map - J 240° 3 4
6 J → R Hex Map - J 0° 16 Space Strip - R 180° 1 3
7 R → M 16 Space Strip - R 300° Hex Map - M 120° 1 5
8 M → Jungle Hex Map - M 270° Ending - Jungle 120° 3 6


Generated with v11.2.9